

The problem is, it records shots that are no big deal, and I’ve had to go into Upload Studio and purge a slew of unwanted videos. Worse, it absolutely abuses the Xbox One’s GameDVR feature, automatically saving dozens of clips of your best shots. It doesn’t cut off anything important, but it’s noticeable and annoying. It bizarrely suffers from overscan on every TV and monitor we threw it onto. If Peggle 2 is guilty of anything else, it’s being a little bit too excited about delivering fun times. At least the new cast members each get his or her own Extreme Fever song only Bjorn still busts out “Ode to Joy.” I sure miss Tula and her always-useful Flower Power ability. If Popcap couldn’t manage an all-new cast as big as the original Peggle’s, it sure would’ve been nice if more old friends could’ve returned for the sequel. I love how the adorable heroes of Peggle 2 are given more screen real estate and extra personality this time around, so it only deepens the disappointment of learning that these five are it – meaning Peggle 2 has half as many Peggle Masters as its predecessor. Though Jeffrey’s peg-crushing bowling boulder feels a bit similar to Lord Cinderbottom’s dragon fireball from the first game, his screen-clearing skills would’ve made him my favorite of the new foursome if not for Gnorman, whose lightning power zaps clusters of pegs all over the board as the ball bounces around. Of course, Peggle 2’s most obvious new additions are its four fresh Peggle Masters, who join the returning derpy but lovable Bjorn the Unicorn and his Super Guide power. I do wish Peggle 2’s stages had more of the crazy gimmicks and wild themes found in Peggle 1, though. Armored pegs that require two hits to clear are also clever additions, and I particularly enjoyed the devilish reversal that some of the trials pull, in which you’re challenged to score under a certain amount of points when clearing the board. Sixty new boards and another 60 trials (aka challenge maps) give you plenty of bang for your 12 bucks, particularly when each of the 60 maps has three optional objectives, such as attaining Ace-level scores, racking up a certain number of points on a single shot, or pulling off specific trick shots. You’ll have no adjustment period to worry about, though. Regardless, it’s neither better nor worse than the enjoyably approachable physics of Peggle 1, it’s just different. Or perhaps the pegs you’re aiming to clear are themselves a bit larger. The ball - still fired from a cannon at the top of the screen – feels both a tad smaller and a bit bouncier as well. It takes an inherently compelling formula involving colored pegs, tweaks it ever so slightly, and adds a couple new twists. Peggle 2 is similar to Rock Band 2 as follow-ups go.
